AI Insights · Timothy · April 2024
Top 5 Hidden Objects Games on iOS in the US: Q1 2024
Discover the performance trends of the top 5 hidden objects games on iOS in the United States for Q1 2024, including downloads, revenue, and active users.
In Q1 2024, the top 5 hidden objects games on the iOS platform in the United States showed varied performance in terms of weekly downloads, revenue, and active users. This analysis provides a snapshot of their trends and highlights key metrics from Sensor Tower data.
June’s Journey: Hidden Objects from Wooga saw substantial revenue growth, peaking at approximately $1.5M in the week of January 22. Weekly downloads were strong, reaching a high of 33.7K in the week of February 19, though they declined to around 20.4K by the end of March. Active users increased steadily, peaking at 237K in late February before slightly declining to 222K by the end of the quarter.
Seekers Notes: Hidden Objects by Mytona Limited experienced consistent weekly revenue, with a notable peak of about $408K in the last week of February. Downloads were relatively stable, with a high of 10.6K in mid-February. Active users fluctuated, peaking at 12.4K in February and ending the quarter at around 11.3K.
Manor Matters from Playrix showed a downward trend in downloads, starting at 6.9K in the first week of January and dropping to about 2.9K by the end of March. Despite this, weekly revenue remained fairly steady, peaking at $206K in early January and maintaining around $170K towards the end of the quarter. Active users saw a slight increase towards the end of March, reaching 202K.
Unsolved: Hidden Mystery Games by Artifex Mundi S.A. had stable downloads, with numbers hovering around the 10K mark throughout the quarter. Revenue showed an upward trend, peaking at $101K in the week of February 19. Active users increased gradually, reaching approximately 71.9K by mid-March.
Hidden City: Object Seekers from G5 Entertainment AB displayed a consistent revenue pattern, with a peak of $84K in early March. Downloads fluctuated, with a high of 2.6K in late January but dropping to around 1.6K by the end of March. Active users saw a slight decline, ending the quarter at approximately 6.5K.
For more detailed insights and data trends, visit Sensor Tower.